Visuals
Azia Casino Landings
Client | Azia Casino |
Industry | iGaming |
Duration | 2 weeks (Aug, 2025) |
Services | → UI design of 3 landing pages for specific features (web / mobile) → Animated prototypes |
Tools | → Figma (UI Design, Prototypes) → Midjourney (Illustrations) |
Features list
1. Chapters
Issue:
the user unlocks fantasies one by one, they can't skip or choose the fantasy. They also can't quite discern at which point they have completed the level and encountered the new Fantasy.
Monetization ideas:
- add a timer between levels, that can be skipped by spending soft currency (gems).
- let the player choose the fantasy for the current level by spending soft currency (gems).
- the list of unlocked fantasies could be used as a starting point for the next feature we planned (Gallery & Chats).
Process:
During the call, the Product Owner and I discussed the Chapters feature he wanted to add. After hearing out his concerns and initial ideas, I started with user flow and basic wireframes (for myself), also preparing a list of states for each element (e.g., Chapter card to unlock, Character card to play, currently playing, played, marked as favourite).